1200-1300 14 August 1813
Table at the start of move 1
Possneck is the town in the centre
2nd French corps is marching
east on the road
3rd Russian corps will enter
from the right
Marshal
Victor (Average)
5
Command Points
Change 4th division orders to
“Hold Possneck”
Move to join 3rd division
French Centre – 4th division
General
Vial (Poor)
8
Command Points
Orders
– Hold Possneck
Cavalry form line
13th infantry occupy Possneck
Remainder of division move to right of town
Russian Right – 8th division
General
Melnikow (Poor)
8
Command Points
Orders
– Attack
Cavalry form line
Cossacks advance 14”
Remainder of division advance 8”
Russian Centre – 7th division
General
Woroncow (Average)
9
Command Points
Orders
- Attack
Cavalry form line and advance 14”
Remainder of division advance 8”
French Left – 3rd division
General
Dubreton (Average)
9
Command Points
Orders
– Skirmish
Cavalry form line and advance 14”
Remainder of division advance 8”
General
Wintzingerode (Average)
6
Command Points
Move to join 8th division
(Russian Right)
Change orders to “Engage"
Russian Left – 9th division
General
Rudzewitsch (Poor)
8
Command Points
Orders
– Attack
Cavalry move 16” (double move)
Infantry move 8” (double move)
Game
Notes
All divisions have to start the game on
their campaign orders. The corps
commander can change those orders immediately, but the divisional commander can
only change them to Halt.
The French were fortunate that their
leading division moved first, and that the corps commander was marching with them, and were therefore able to change their cavalry from column
of march to line. Otherwise they would
not have been able to defend themselves if attacked.
Both sides have made use of multiple moves
whilst more than 16” from the nearest enemy
9th Russian division starts the
game moving on the hill, which is at half speed. The divisional commander may move them down
to the valley after Move 1.
Wargame rules can be found at
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