1700-1800 14 August 1813
Table at the start of move 6
Still very much a cavalry engagement
Both sides continue to engage the enemy
cavalry
Marshal
Victor (Average)
6
Command Points
Victor takes command of 12th
chasseurs and orders them to charge 3rd Cossacks
This is because they are too close to
counter charge should the Cossacks charge first
The Cossacks must take this charge at the
halt
Melee total 4 – no casualties – chasseurs
retire 8” shaken – Cossacks halt disordered
Russian Right – 8th division
General
Melnikow (Poor)
7
Command Points
Orders
– Engage French Left
Artillery fire on French gunners (total 12
– 10% casualties)
Gunners test morale for 10% casualties
(total 6 – pass test remain formed)
Gunners manhandle guns 1” forward
6th infantry enter woods
General moves within command range (8”) of
Cossacks
Cossacks about turn and retire 7”
French Right – 14th division
General
Maison (Poor)
8
Command Points
Orders
– Engage Russian Left
7th dragoons advance 12” to face
French dragoons flank
3rd dragoons advance 12” in
support
Infantry and artillery all advance 8”
General moves to supporting distance (4”)
of dragoon brigade
Russian Left – 9th division
General
Rudzewitsch (Poor)
8
Command Points
Orders
– Engage French Right
7th French dragoons declare
opportunity charge on flank of 2nd dragoons
French dragoons test to charge (total 6 –
charge)
2nd dragoons test to react to
flank attack (total 2 – fail unable to react)
Unable to turn to face the French cavalry 2nd
dragoons are cut down
1st hussars charge 3rd
French dragoons
3rd dragoons test to counter
charge (total 4 – pass and counter charge)
Melee total 6 – a draw – no casualties –
both disordered)
Artillery advance 4” and unlimber
9th infantry advance 4” and form
square to protect gunners
Remainder of infantry form column of attack
General
Wintzingerode (Average)
5
Command Points
No orders issued
French Centre – 4th division
General
Vial (Poor)
6
Command Points
Orders – Hold Possneck
16th
hussars retire 8” and about turn
11th
hussars leave town and retire 8” behind infantry supports
General moves
into town in rout to rally shaken garrison
Garrison test
morale for shaken (total 7 – pass test become disordered)
11th
hussars test morale for 10% casualties and rout (total 1 – fail continue to
rout)
Russian Centre – 7th Division
General
Woroncow (Average)
9
Command Points
Orders
– Engage Possneck
Artillery advance
4” and unlimber
2nd
infantry advance 4” and form square to protect gunners
Remainder of infantry
advance 6”
Cuirassiers
advance 12”
French Left – 3rd division
General
Dubreton (Average)
7
Command Points
Orders
– Hold road left of town
Artillery fire on 3rd Cossacks
(total 4 – no casualties)
9th and 10th infantry
advance 2” in square
General moves to centre of division
11th infantry enter the woods
12th chasseurs test morale for
10% casualties and shaken (total 4 – pass test and become disordered)
Game
Notes
The increased numbers of cavalry in this
campaign make for some interesting engagements.
To cover the infantry and gunners as they
advance the cavalry have to move well forward.
They then have to charge any approaching
enemy cavalry to gain the “charge bonus”, and to ensure that they do not have
to risk failing the morale test to counter charge.
This leaves them even further from their
infantry supports, and allows enemy artillery or infantry squares to fire on
them at close range.
It also allows enemy cavalry reserves to
manoeuvre onto their open flank. If they
are then unable to react before the enemy cavalry reach them they are cut down
under rule 8 – Combat Quick Results
All of this cavalry fighting has delayed
the Russian deployment considerably.
But both sides are now within combat range,
and the next two hours/moves to nightfall may well be decisive.
Wargame rules can be found at
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