Wednesday, May 30, 2012

Battle of Domburg – Move 4

1500-1600 14 August 1813
Table at the start of move 4

The French cavalry have withdrawn to the main battle line
Sacken has realized that the French will not fight for Domburg
He orders his corps to advance to the cross roads

Russian Right - 4th division

General Potemkin (Average)
9 Command Points
Orders – Move to hill north of town
Artillery move onto hill beside cavalry
Infantry deploy behind the hill and form column of attack

Russian Centre - 5th division

General Bistrom (Average)
9 Command Points
Orders – Move to Domburg
Artillery fire on French cavalry (total 4 – no casualties)
Grenadier regiment enters Domburg
Cavalry advance 8”
Infantry advance 6”
Gunners manhandle 1”
French Right - 7th division

General Morand (Average)
9 Command Points
Orders – Hold right of town
Cavalry retreat to main battle line
25th infantry regiment move towards right flank
28th infantry regiment form square

General Sacken (Poor)
5 Command Points
Move to join 4th division (right flank)
Change orders to Engage

French Left - 16th division

General Fontanelli (Poor)
8 Command Points
Orders – hold left of town
Move cavalry to hill on left flank
(use all CP for multiple moves as more than 16” from nearest enemy)

Russian Left - 6th division 

General Gailitzin (Poor)
8 Command Points
Orders – Move to Domburg
Infantry and artillery advance towards road

Game Notes
The French delaying tactic of sending their cavalry forward and an infantry brigade to occupy Domburg has worked well.   It has greatly delayed the advance and deployment of the Russian centre and left flank.   4th Russian division, on the right flank, has advanced much more quickly and is almost ready to engage the French left flank

General Sacken has realised that the French do not intend to fight for Domburg, and is now pushing his corps forward to the north-west road. 

This redeployment has delayed the Russian attack by up to four hours.   However the French now have their backs to the river Saale and must fight at least until night fall.

The centre of the battle has moved towards the river Saale, and the table will be extended to the west by one square at the start of the next move to keep the point of impact in the centre of the table.

Wargame rules can be found at